Hello, I'm Lewis Ghrist!

I'm a Research Engineer for Rabdos AI and finishing my masters degree at the University of Pennsylvania in the Computer Graphics and Game Technologies program. My focus is in the intersection of geometry and graphics, where mathematical structure becomes a tool for visual and computational design. I'm interested in geometric methods in graphics, geometry processing, differential geometry, topology, and procedural systems. In my spare time, I enjoy creating art, playing and designing games, playing the piano and organ, and yoyoing

Projects

Research

Art Portfolio

Demo Reel